Martin Daniel Ljungmark Technical Animator LinkedIn
Current
Technical Animator Projects
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This is me
Hello, My name is Daniel and I'm a CG Artist from Sweden. I started my love for CG and film in general when I went in high school back in 2009. Back then I used 3Ds max But I switched over to Maya short after.
I went to several CG courses and I also studied at Vancouver Film School in Vancouver, Canada, which I learned about film in general, on set work and CGI for film. On set I've been doing various tasks, from being a grip, DOP, camera- to boom operator. I've been on sets indoor, outdoor and in green screen. And this is something that I love doing. But there is nothing more satisfying than to see your work on the screen.
Giggling in a corner saying "I made that".
After that I started at Campus i12 in Eksjö, Sweden. Here I'm learning Compositing and also 3D camera tracking. I am passionate about what I do and I believe that my knowledge and expertise will benefit a lot of the companies that I will be working with.
I am eager to learn new programs and techniques when it comes to film and CGI and always strive towards doing better.
On my spare time I like to play games, both on PC and on Xbox. I also like to socialize with deep and meaningful conversations.
I also like drinking beer.
Previous
HMC Operator, Technical artist and Layout artist Projects
I enjoy coding a lot. I've had the pleasure to create some very helpful and needed tools for both Maya and as a standalone application.
An example of a script for Maya is a dynamic control picker for animators. The rigger sets up the file, including adding the background
images as well as adding all of the controllers. The picker follows the rig when it comes to showing and hiding certain controllers.
Like switching from IK to FK and vice versa. This tool also gives the animator more control of whats selected, What to key and what's
the current state of the rig.
Another tool that I've made was a standalone python application for controlling a lot of cameras through various communication methods
such as ModBus, Sockets and it also communicates with another program that is needed for controlling the cameras.
This application also has connection to google and shotgun. For ease of use.